Large Ion Thruster

Large Ion Thruster

Thruster block information is listed in the table down below.

             Thruster Block
Components Required
Steel Plate 50
Construction Component 30
Functional
Thruster Components 960
Large Steel Tube 40
Construction Component 70
Steel Plate 100
Info
Dimensions (W,H,L) 3,2,4
Mass 43,200 kg
Integrity 49,200
Build Time 90 s
Max Power Consumption 33.6 MW
Min Power Consumption 2 W
Force 4,320 kN
Effectiveness at max influence 20 %
Effectiveness at min influence 100 %
Max planetary influence 100 %
Min planetary influence 0 %
Max Flame Length 11.897 m
Power Consumer Group Thrust
Is Airtight Partially
PCU Cost 15
             Thruster Block
Components Required
Steel Plate 4
Construction Component 1
Functional
Thruster Components 12
Large Steel Tube 5
Construction Component 1
Steel Plate 1
Info
Dimensions (W,H,L) 3,2,4
Mass 721 kg
Integrity 1,220
Build Time 20 s
Max Power Consumption 2.4 MW
Min Power Consumption 2 W
Force 172.8 kN
Effectiveness at max influence 20 %
Effectiveness at min influence 100 %
Max planetary influence 100 %
Min planetary influence 0 %
Max Flame Length 1.978 m
Power Consumer Group Thrust
Is Airtight Partially
PCU Cost 15

Overview

This block is a larger variant of the Small Thruster, otherwise known as the “Ion Thruster“. It moves a ship (grid) in the opposite direction of the exhaust point. The Large Thruster provides large amounts of thrust. One of these is the rough equivalent (in thrust but not in energy consumption) of 12 Small Thrusters. A large thruster occupies a half the surface area of the equivalent amount of small thrusters (2×3) blocks, versus 12x(1×1) blocks for 12 small thrusters. Large thrusters are also more cost efficient, costing less iron, and producing more thrust per MW than their small thruster counterpart. These properties make the large thruster a viable upgrade from an array of small thrusters.

One disadvantage compared to small thrusters is that it is considerably longer (especially when accounting for the thruster damage zone). However, this is rarely a real problem as thrusters are generally pointed outside the ship, towards space (hence, that dimension was ignored in the above size comparison).

As of patch 01.022, Large Thrusters will damage anything behind them for up to 7 blocks in a cross pattern. If the space directly behind the thruster is clear, then the blocks on the side will not take damage.

  • For more information on all thrusters and their mechanics, see Thruster.

Usage

Ion Thrusters are used to move a ship (grid) in a specific direction, and also used to stabilize it’s position with inertial dampeners. In order for a grid to be entirely stable, thrusters must be placed in the front, back, left, right, top, and bottom positions.

Large Thrusters don’t require any type of fuel other than energy sources such as a Large Reactor in order to function. They can run on any amount of power, however their full potential can only be used with larger amounts of power.

Tips

  • If your ship is completely still in space, your thrusters will remain in standby mode and only will draw bare minimal amounts of power.

Programming

Thruster (Ion, Hydrogen, Atmospheric)

Interface name: IMyThrust
Parent: IMyFunctionalBlock
Fields:
float Override

Actions:
OnOff -> Toggle block On/Off
OnOff_On -> Toggle block On
OnOff_Off -> Toggle block Off
IncreaseOverride -> Increase thrust override
DecreaseOverride -> Decrease thrust override

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