Reloadable Rocket Launcher

Reloadable Rocket Launcher

Weapons block information is listed in the table down below.

        Weapon Block
Components Required
Interior Plate
Steel Plate
Functional
Computer
Hack
Motor
Metal Grid
Large Steel Tube
Construction Component
Interior Plate
Small Steel Tube
Info
Dimensions (W,H,L)
Mass
Integrity
Build Time
Shot Spread
Rate of Fire
Ammo Type
Inventory Volume
Power Consumption
Power Consumer Group
PCU Cost
        Weapon Block
Components Required
Interior Plate 10
Steel Plate 8
Functional
Computer 2
Hack
Motor 4
Metal Grid 10
Large Steel Tube 8
Construction Component 24
Interior Plate 40
Small Steel Tube 50
Info
Dimensions (W,H,L) 1,3,3
Mass 1,058.4 kg
Integrity 3,962
Build Time 15 s
Shot Spread 0.1 °
Rate of Fire 60 RPM
Ammo Type 200mm missile container
Inventory Volume 240 L
Power Consumption 200 W
Power Consumer Group Defense
PCU Cost 425

Overview

The Reloadable Rocket Launcher functions similar to the Rocket Launcher, it uses 200mm Missile Container for ammo, but has more sustained damage potential because it can automatically reload its rockets. It has large conveyor ports on both sides to allow the missiles to travel from the Cargo Containers.

Range: 800 m

Usage

The dimensions of the Reloadable Rocket Launcher are 1x3x3. It has 2 big conveyor ports on the sides, so you can connect it to storage containers. It fires in the same manner as the Rocket Launcher, however it will draw it’s 200mm Missile Container from a connected cargo container. The only compatible containers are Medium Cargo Containers, and Large Cargo Containers.

Terminal

  • Shoot Once – When activated, fires a single round.
  • Shoot On/Off – When triggered on, it will attempt to fire indefinitely until turned off.

Tips

  • Both Rocket Launchers, and the reloadable here do the same amount of damage, just to clarify. The regular launcher just cannot be automatically reloaded since missiles cannot travel through small conveyors.
  • Don’t fire a Gatling Gun, and fire rockets at the same time if they’re next to each other.

Known Issues

  • This issue applies to both Rocket Launcher, and the Reloadable Rocket Launcher blocks: If going at high speeds while manuring, it is possible you can hit yourself with your own missile as it leaves the launcher. be cautious in combat.

Programming

Reloadable Rocket Launcher

Interface name: IMySmallMissileLauncherReload
Parent: IMySmallMissileLauncherReload
Parent: IMySmallMissileLauncher
Parent: IMyUserControllableGun
Parent: IMyFunctionalBlock
Fields:
bool Shoot

Actions:
Off -> Toggle block On/Off
OnOff_On -> Toggle block On
OnOff_Off -> Toggle block Off
UseConveyor -> Use Conveyor System On/Off
ShootOnce -> Shoot once
Shoot -> Shoot On/Off
Shoot_On -> Shoot On
Shoot_Off -> Shoot Off

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