Decoy

Decoy

Weapons block information is listed in the table down below.

        Weapon Block
Components Required
Steel Plate 20
Large Steel Tube 2
Functional
Radio-Communication Components 1
Computer 10
Hack
Construction Component 10
Steel Plate 10
Info
Dimensions (W,H,L) 1,1,1
Mass 740 kg
Integrity 3,445
Build Time 16 s
Is Airtight No
PCU Cost 50
        Weapon Block
Components Required
Steel Plate 1
Large Steel Tube 2
Functional
Radio-Communication Components 1
Computer 1
Hack
Construction Component 1
Steel Plate 1
Info
Dimensions (W,H,L) 1,1,1
Mass 64.2 kg
Integrity 276
Build Time 8 s
Is Airtight No
PCU Cost 50

Overview

The purpose of the decoy is force automated weapons to focus firing on them. As long as the decoy is within 800-850m, the automated weapons will completely ignore all other blocks and only fire at the decoys until they are destroyed. It does not require power to operate.

Usage

Its current function is to force automated weapons to fire and destroy it, this can be taken advantage of. A player may build one part of their ship with heavier armor; placing decoys within it to force an enemy ships automatic weapons to ignore the rest of the ship, and only fire at the decoys protected inside the armor. The decoy block is simple to build, and automatically functions when placed/built.

Tips

  • Placing the decoy yourself will not cause your own automated weapons to fire upon it in survival mode
  • The decoy doesn’t have to be in open view of automated weapons in order to draw their fire.
  • Since they are destroyed very quickly, using multiple decoys will be much more effective.
  • If placed on the same ship, a hostile turret will not shoot through its own ship to destroy the decoy.
  • Endurance can be further increased by using welders to repair armor blocks covering the decoy.

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