Fighter Cockpit

Fighter Cockpit

Cockpit / Control block information is listed in the table down below.

       Cockpit / Control Block
Components Required
Bulletproof Glass
Steel Plate
Functional
Computer
Hacks
Display
Interior Plate
Metal Grid
Steel Plate
Motor
Construction Component
Info
Dimensions (W,H,L)
Mass
Integrity
Build Time
Oxygen Capacity
Deformation Ratio
Inventory Volume
Is Airtight
PCU Cost
       Cockpit / Control Block
Components Required
Bulletproof Glass 40
Steel Plate 10
Functional
Computer 20
Hacks
Display 4
Interior Plate 15
Metal Grid 10
Steel Plate 10
Motor 1
Construction Component 20
Info
Dimensions (W,H,L) 3,4,6
Mass 1,325 kg
Integrity 5,605
Build Time 34 s
Oxygen Capacity 60
Deformation Ratio 20 %
Inventory Volume 1,000 L
Is Airtight Partially
PCU Cost 150

Overview

This block is the bigger counterpart of the Cockpit. It is a block that allows the player to control a craft. It allows the user to manually control movement, rotation, tools, and weapons. The original block was designed and modded by [Darth Biomech].

Usage

The fighter cockpit functions exactly the same as its counterpart (Cockpit). It has a different look, but its controls & oxygen system remain the same. The Fighter Cockpit is only used for the small ship and its 3x4x6 (3 blocks wide, 4 blocks tall, 6 blocks long).

Note
  • The direction the cockpit is facing determines which is “forward, reverse, left, right, up and down”.

Oxygen system

If a fighter cockpit is connected to a source of Oxygen through it’s conveyor ports, it will automatically supply the player with oxygen and refill the internal O2 tank of the players spacesuit. (starting with version 01.074)

Wheel control

Every cockpit can be set to control wheels placed on the grid. When a cockpit is set to control wheels, it will instead attempt to move & turn in the directions using the wheels to propel it forward or backwards. Keep in the mind, currently the only way to halt the vehicle to a complete stop is by using the hand break feature in the control panel.

Main cockpit

As of Update 01.078 the player can set one of the various cockpits on the ship/station grid to act as the primary. The main cockpit restricts all access to the ships movement, dampener, power, and other system control from the others and makes the selected cockpit the only one able to use these functions. This may be used as a security feature to prevent another player to building one and stealing the ship, or as a safeguard against accidental movement or use of the other functions. If the selected cockpit is destroyed, access is restored to other cockpits on the grid.

Media

Front-quarter view.

Rear-quarter view.

The Fighter Cockpit interior.

Example used in patch 01.48 video.

Tips

  • If you’re using wheels, you can place the hand break function on the toolbar for easy-access!

See more similar posts

  • Explore the Universe
  • Climate
  • Weapons

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